<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Readable Status FX — 12 Animated 2D Effects Devlog - itch.io</title><link>https://signal-sprite.itch.io/readable-status-fx</link><description>Twelve transparent status animations with consistent anchors, source, and a Godot demo.</description><item><guid>https://signal-sprite.itch.io/readable-status-fx/devlog/1664797/help-test-a-small-godot-status-visual-component-in-a-real-project</guid><title>Help test a small Godot status-visual component in a real project</title><link>https://signal-sprite.itch.io/readable-status-fx/devlog/1664797/help-test-a-small-godot-status-visual-component-in-a-real-project</link><pubDate>Tue, 15 Sep 2026 10:00:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m testing a small addition to Readable Status FX: a reusable Godot component for shield, poison and stun. Copy its folder into an existing project, attach the scene to a character, and call it from...</p>]]></description></item></channel></rss>